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Section III: Smart Enemies & the Bigger Picture

Your player shouldn’t be the only smart character in a game. In this section, you learn how to use the power of Unity to automatically control enemies to make your game a challenge. You’ll discover how to define where your enemies can roam and how to get them to attack!

You’ll also see how to control multiple cameras so the player doesn’t miss seeing a thing. Finally, learn how to reuse weapons and enemies once they’ve been expended so you can reduce the resources your game requires.

The game in this section takes place in an arena. Hurry! There’s a battle about to begin!